I thought this may be of amusement to some of you so I have shared it:
Feel free to add your own The Revomaze Glossary The Discovery LoopRevopanic:
A panic response to a sudden and unexpected change occurring within the maze whilst casually moving over 'familiar ground'. Hollow Visit:
(Often occurs after a Revopanic). A growing impending sense of doom, as an attempt to repeat the action is fruitless, leading to Revo-doubt.Revo-doubt:
Following repeated Hollow Visits, Revo-doubt is the moment you question whether the event actually took place at that location.Revo-psycosis:
The moment you question whether the event actually took place at all.The Progress TriangleThe Big Freeze:
When knowledge of the area has utterly run out, leaving only one thing to do….. stay still. Thus allowing yourself to relish in the fact that you are the furthest you have been. That frozen moment in time is special enough to hold onto and celebrate for now.The BIg Leap:
When the novelty of The Big Freeze has melted. The Big Leap will end in a familiar sound 'the click’.The Click:
A sound associated with incompetence & failure.The SubconsciousRevomare:
Where you wake from a stupor, having dreamt up a ’solution’ only to realise the dream has absolutely no practical application to real life solving. This will usually involve the puzzle expelling random objects from its innards such as cogs, springs, snakes and tiny unicorn.Broken light bulbs:
Usually in the middle of the night a new untested idea comes to you. You get up to try out the new plan......and yep it fails, but you retire back to bed glad you did not forget to test it out. You drift back to sleep feeling quite happy, only to experience a Revomare. The ConsciousThe mended broken lightbulb*:
When a previous failed idea was a part of the solution and getting out of bed in the middle of the night proves dividends.
*Rare event.Blaming our Tools syndrome:
You have tried everything (Except the only one correct thing left to do). You are now completely out of ideas. Naturally you are now 99.99% sure your puzzle is defective *. On <1% faith you discover (10 mazing hours on) you were 100% defective**.
*Very Rare Event.