NG puzzles

darenwhitaker
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Re: NG puzzles

Post by darenwhitaker »

So for those who have solved it, does this hold true?

The puzzles that we have created are, in our opinion ‘The most challenging puzzles in the world’ meaning that they are a challenge to you to solve the first time but after disassembling and studying the puzzle it will be nearly as challenging to you the second time around.
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Paradox
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Re: NG puzzles

Post by Paradox »

I'd say that they are incredibly challenging puzzles to open. But in the same way that if I were to buy a combination lock and throw away the code, then that would also be a very challenging puzzle to open. They are certainly not the most challenging puzzles in the world by my measure.

From what I have seen thus far the build quality and presentation look absolutely perfect. But as a puzzle it's just not my kind of thing.

I enjoy puzzles with feedback, however with this design you could be at the beginning or end and not know the difference. Even if you know the puzzle inside and out you will struggle to open it. Mapping seems to be completely impossible. This would make solving more of an exercise in luck (at least to mere mortals like myself).

If only some kind of feedback would've been added. Maybe acrylic windows into certain sections, or even a fully acrylic ring would've been pretty cool. Just some way of knowing roughly where I was, and from there be able to judge if I was progressing or not.

Don't get me wrong, these thoughts are coming entirely from my puzzle preferences, and they do look like beautiful puzzles. I just wanted to share my thoughts for others to debate against if they disagree. If anyone wants to talk me around then I'm all for it!
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Orko
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Re: NG puzzles

Post by Orko »

Thank's for the review. :D
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stet
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Re: NG puzzles

Post by stet »

Paradox wrote:I enjoy puzzles with feedback, however with this design you could be at the beginning or end and not know the difference. Even if you know the puzzle inside and out you will struggle to open it. Mapping seems to be completely impossible. This would make solving more of an exercise in luck (at least to mere mortals like myself).
What are your thoughts on the Ramisis? My impressions is that this is very similar though I could be wrong. The original Ramisis is one of my favorite puzzles. I found that the Ramisis did have enough feedback to navigate and solve as long as I was in a very quiet room.
Needs to be updated!
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Spanishlovemachine
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Re: NG puzzles

Post by Spanishlovemachine »

Silence is certainly your friend....:-)

Nevertheless it is extremely challenging, which is positive!
darenwhitaker
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Re: NG puzzles

Post by darenwhitaker »

is that a hint Spanishlovemachine???
Open - BU02156 / GRmarbles / AQ00066 / MT06-30 / GMmarbles
Working - mini & Black Plastic w/ Green "R"
Not attempted - OR00287 / LM00282 / CU00066 / IN00066 / R00102
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Spanishlovemachine
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Re: NG puzzles

Post by Spanishlovemachine »

No, a necessity
Kirk2000
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Re: NG puzzles

Post by Kirk2000 »

Ramisis, a quiet room and a toothpick to keep the key silent...
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Paradox
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Re: NG puzzles

Post by Paradox »

Orko wrote:Thank's for the review. :D
I wouldn't class it as a proper review just yet, it's more of a first impression. I don't like to give reviews of puzzles until I've solved them, since that is a pretty important aspect of the puzzle package.
stet wrote:What are your thoughts on the Ramisis?
From my perspective I'd put them into the same category. Lovely to look at, but I'm not very interested in actually solving.
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Kirk2000
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Re: NG puzzles

Post by Kirk2000 »

I just placed my order for one.. I am still put off a little about the color scheme.. With all the anodizing colors to choose from they picked grey to go with the black.. I also wished they would state the dimensions of the puzzle. That way you would have an idea of it's general size.. I hope it's not the size of a roll of quarters..
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